Wednesday, January 5, 2011
Burning Acidus - The World
Tuesday, January 4, 2011
Burning Acidus
Monday, January 3, 2011
Relaunching
Thursday, July 23, 2009
GenCon or Bust
It's GenCon time, and due to some unexpected expenses I'm not going to have the spending money I'd like. To help remedy the stituation I'm sadly parting with a few gaming books that I haven't been using. Most have been read once for review purposes, and all are in mint condition. If you see anything you might like please just leave me a comment or send me an email.
Thanks.
Arbor Productions
Autumn Arbor
Expeditious Retreat Press
1 on 1 Adventures 10: Vengeance of Olindor
1 on 1 Adventures 11: Unbound Adventures
World of Nevermore
Advanced Player's Guide
The Sarcophagus Legion
Lands of Darkness: The Swamp of Timbermoor
Lands of Darkness: The Woods of Woe
Lands of Darkness: Cesspools of Arnac
Lands of Darkness: The Barrow Grounds Plague
The Seven Shrines of Nav'k-Qar
1 on 1 #3: Forbidden Hills
AA: Pod-Caverns of the Sinister Shroom
Magical Society: Silk Road
Fantasy Flight Games
Dark Heresy: Purge the Unclean
Dark Heresy RPG
Firefly games
Faery’s Tales
Giant in the Playground
No cure for the Paladin Blues
Goodman Games
Character Codex
DCC 28: Into the Wilds
DCC 29: Adventure Begins
DCC 30: Vault of the Dragon Kings
DCC 31: Transmuter's Last Touch
DCC 32: Golden Palace of Zahadran
DCC 33: Belly of the Great Beast
DCC 34: Cage of Delrium
DCC 35: Gazetteer of the Known Realms
DCC 36: Talons of the Horned King
DCC 37: The Slithering Overlord
DCC 38: Escape from the Forrest of Lanterns
DCC 39: Ruins of Castle Churo
DCC 40: Devil in the Mists
DCC 41: Lost Arrows of Aristemis
DCC 42: Secret of the Stonearm
DCC 43: Curse of the Barrens
DCC 44: Dreaming Caverns of the Duergar
DCC 53: Sellswords of Punjar
DCC 54: Forges of the Mountain King
DCC 55: Isle of the Sea Drake
DCC 56: Scions of Punjar
DCC 57: Wyvern Mountain
DCC 58: The Forgotten Portal
DCC 59: Mists of Madness
DCC 60: Thrones of Punjar
Thieves of Fortress Badabaskor
Xcrawl: Coney Island Crawl
Xcrawl: Dungeonbattle Brooklyn
Xcrawl: Necromerica
WFF: Rumble in the Wizard's Tower
DM Campaign Record
Haiiiii-Ya!
Master Dungeons Presents: Dragora's Dungeon
Points of Light
In Search of Adventure
Master Dungeons Presents: Curse of the Kingspire
Blackdirge's Dungeon Denizens
The Random Esoteric Creature Generator
PC Pearls
Hero's Handbook: Dragonborn
Green Ronin
Buccaneers of Freeport
BEA 1: Mansion of Shadows
BEA 3: Dirge of the Damned
Damnation Decade
Deck of Many Things
M&M: Time of Vengeance
Greymalking Designs
Desolation RPG
Hero Games
Tuala Morn
HinterWelt Enterprises:
Freedom Squirrel: Nuts to the '70's
Margret Weis Publishing
Knightly Orders of Ansalon
Serenty: Out in the Black
Mongoose Publishing:
Battlefield Evolution: World at War
Traveller: 760 Patrons
Wraith Recon
Paizo:
Pathfinder Chronicles: Campaign Setting
Pathfinder Chronicles: Second Darkness Map Folio
Pasthfinder Chronicles: Dragons Revisited
Pathfinder Chronicles: Gods and Magic
Planet Stories: Infernal Sorceress
Paladium Games
RWB 29: Madhaven
Rifter: Swimsuit Edition
Relentless Publishing
Prophecy: Player Manual
Rite Publishing:
A Witch's Choice
White Wolf Publishing
Daeva: Kiss of the Succubus
Mehket: Shadows in the Dark
Vampire the Requiem: Mythologies
Windmill Games:
12 Dread, Tales of Terror: Issue 1: Wastelands
Wizards of the Coast:
Player's Handbook 4e
Monster Manual 4e
DM's Guide 4e
Dungeons and Dragons Roleplaying Game Starter Set
Forgotten Realms Campaign Guide
Wednesday, October 15, 2008
To quote one of my players...
If that makes you excited the way it does us and you haven't seen Hellas yet you might consider checking it out. He got an add for it when he received his order for Burning Wheel and told me about it. Of course, being the Bronze-ophile that I am I went over and downloaded the quickplay and it looks pretty neat. Hopefully I'll have some time at work tonight to read it over.
In the mean time I'm still waiting for Zach to send out the ENnies books. It's been three weeks now and I'm itching to get started. It looks like one of the books they got was Don't Lose Your Mind, the supplement to a game I loved last time I was an ENnies judge, Don't Rest Your Head. I think I meantioned it last time, but if not, the worst part about being a judge is waiting to see what gets entered. There's just so much good stuff out there right now.
Speaking of which, back to reading the Magic Burner so I can prepare for my new Burning Wheel game.
Sunday, August 10, 2008
Judge voting
The voting booth can be found here: http://www.ennieawards.com/voting/judges.phtml
Thanks in advance for any support,
Jeramy
Thursday, March 13, 2008
An example of Dresden character creation
*Lae Erg (Faerie name - given by mother)
*Russell Carver (Given name by Sophia Abaris)
High Concept: "Half-Fae Battle Wizard" (All Evocation, All the Time)
Personal Struggle: "My Father's Bargain" (Constant approaches by mother's minions, occasional distrust by the White Council in dealing with matters of the Fae, absolute hatred of father)
*Early Childhood*
*Father - the wizard Walter Carver - made a pact with the Sidhe Lady Siofra (Winter Court) for the life of his first born son in exchange for POWER
*Siofra made power play, trying to fuse a mortal line of wizards and the Sidhe
*Inherited Mother's Willfulness
*Intuitive understanding of magic's ebbs and flows - closely parallels Faerie Magic
*Father goes Rogue, becomes a Warlock and is "killed" by Wardens of the White Council - obviously, not dead
*Refused to take part in mother's plan - requested Asylum with the White Council at the age of 15
Skill Biases: Discipline, Conviction, Rapport and Deceit, Performance
Aspect: "Kissed by the Winter Court" (Appearance, Demeanor, Implied
Political Ties, Magical Aptitude, Smoochies with Maeve???)
*Apprenticeship/Rising Conflict*
*Studied under the tutelage of the witch Sophia Abaris - a Warden of the White Council
*As a Warden - Sophia excels at Evocation - a talent she has passed on to her pupil
*Apprenticed for 10 years, found his natural understanding of magic (and incidental usage of Faerie magic patterns) rapidly increased the progression of his studies
*Passed the tests to become a Wizard and was voted in as a member of the White Council at the age of 25
*Possible undercurrents of romance with his mentor
*White Council sometimes doubts his loyalty due to Sidhe heritage
Skill Biases: Discipline, Lore, Weapons, Scholar
Aspect: "Pupil of Sophia Abaris - Witch, Warden and Evocator" (Magic use, Lore, Weapon/Combat Skills)
*Novel*
"An Unnatural Union"
When a Warden of the White Council of Wizards is found slain - killed by internal watermelon growth, the White Council dispatches Wizard Russell Carver to investigate the possibility of an alliance between the Faeries of Summer and the Red Court of Vampires. But the truth is even more sinister than the White Council could ever have imagined. Can the half-fae wizard break apart an unnatural union between Summer, Winter and Vampire before they tip the war not just against the Wizards, but against mankind itself?
(Frankie's Addition)
With it being mid-summer in Texas, Russell decides to use his powers of persuasion to coerce his cousin, and occasional collaborator, Private Investigator Liz Carver, to help him narrow down the investigation. After all, watermelons are plentiful in this area and could have come from many different locations. The impulsive wizard’s got some good ideas, but it’s going to take some major digging to unearth this mystery.
Skill Biases: Presence, Empathy, Fists
Aspect: "Blood of the Thunder Dragon" (Asshole extraordinaire, maybe could be used in combat given his grandpappy's propensity for it)
Other Aspects: "Heir to a Dying Rage" - From Will's Addition (Heir to Ramon's curse - can tap to summon Ramon, or as people accuse him of creating the curse itself, consequences of the curse) , "Stubborn as a Ram" - From my addition to Kele (Use is obvious - hates to agree with people, thinks he's always right, can also be tapped positively for Will Power kind-of checks)